How to login to Azure DevOps (Quick Tip)
Due to the complexity of Azure services, it's often not obvious how to log in to Microsoft's Azure DevOps portal. This quick tip will show you how.
Rely on Git, the open source version control system. No lock-in to proprietary systems.
Create remote repositories directly from Anchorpoint.
Let artists collaborate on Git projects without breaking something. Anchorpoint takes care of Git LFS and any other possible pitfall.
Avoid conflicts with Anchorpoint's fast file locking mechanism.
Push TBs or a million files to a Git repository. See it in action
Anchorpoint automatically cleans up the LFS cache. No need to allocate more disk space than necessary.
Other Git clients
Anchorpoint
With Anchorpoint our 3D Artists and developers work even more efficiently on projects together. Everything is compactly organized in one pipeline. Thumbnails and full resolution previews make work even more productive.
Technically, yes. Anchorpoint uses Git under the hood and extends it with its own file locking and asset management features like tagging, comments, etc.
Anchorpoint can be used as a Git client, but it's more than that. Anchorpoint manages your team members and adds features like instant file locking that go beyond the normal functionality of Git.
Another part of Anchorpoint is also a pipeline tool for your art assets that also goes beyond the normal functionality of Git.
To collaborate on an Unreal Engine project, you cannot use a Dropbox or a NAS. You need source control to synchronize your files with your team using a central server. Learn more about collaboration in Unreal Engine.
To collaborate on an Unity project, you cannot use a Dropbox or a NAS. You need source control to synchronize your files with your team using a central server like GitHub. Learn about Unity and GitHub.
You can either use the Unreal Engine source control plugin, which unfortunately slows down the engine, or a desktop application like Anchorpoint. Here is a tutorial on how to use Git with Azure DevOps for Unreal Engine projects.
Git is an open source source control system and the most popular system in software development. It is required to make collaboration in Unreal or Unity work, because you cannot use a Dropbox, GDrive etc. here. Git (or most version control systems) are very complicated for artists. Anchorpoint makes it easy to use Git for them, because it limits the functionality to a 3 button solution.
Git LFS (large file storage) is an addon for Git to manage binary files. It makes Git behave like a centralized version control system.
Anchorpoint uses Git LFS and configures it automatically by editing the .gitattributes file. When you commit a binary, it is automatically committed as Git LFS.