A guide to folder structures for Unity 6 projects
In this article, we will look at ways in which you can organize the folder structure of your Unity projects. Written for Unity 6.
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Art Director & 3D Artist
OpenEXR is an open multi-channel HDR graphics file format for storing graphics that supports high color depth. It is used to save renderings and, unlike PNG or similar formats, can save different more color spaces (Linear, ACES etc.) . It is the RAW format of 3D graphics.
ACES is the abbreviation for Academy Color Encoding System (ACES) and is a color management system that standardizes color spaces of various devices and software solutions (cameras, 3D software).
Renderings and videos thus have the same color space and can be better adapted to each other in compositing.
OCIO is the abbreviation for OpenColor.io (OCIO) and describes the software that can be used to store and modify color spaces such as ACES.
In short:
ACES - The color space
OCIO - The file format that can store and manage color spaces like ACES.
You can compare it like with videos. MP4 is the file format and H264 is the codec.
Anchorpoint works like a file browser. You just have to navigate to your file and a thumbnail will be displayed. You can select the file and press the spacebar to see your EXR or HDRi file in a larger window.
Anchorpoint does not do anything with your data. It only reads them and can add metadata (tags, comments) that will be useful later in the search.